

Pigeon Six should report enemy contacts for the last time before leaving the area.ġ2. i.ibb.co/XXVnXDs/cluttered-map.png Also, placing a chip on top of a ruler is the only way to move it without changing its angle.ġ1. I want to move a chip, but instead I rename another chip or move a ruler. Sometimes it's impossible or very hard to select a desired object on the map. You can only pray that the random coordinates are far enough from friendlies.ġ0.
RADIO COMMANDER STEAM FORUMS UPDATE
There is no way to cancel an order to artillery or CAS if you accidentally release the space bar (or when the HQ window is popping up with a mission update while you are giving an order). For example, in mission 4, if you skip Delta's reports from within the camp, you get stuck with the "infiltrate the camp" objective.ĩ. Hitting Tab during a message to which you need to respond sometimes breaks mission progression. Stats should be visible only on replays or when cheats are active.Ĩ. There are terrain modificators to unis' speed, defense etc.

Stats should be visible only on replays or when cheats are active.ħ. Yeah, wounded are not fighting in our system, so we're reporting only those who are ready to fight.Ħ. Broken saving is probably the biggest problem here.ĥ. The headset bug is also seen sometimes in the Win build.Ģ. Originally posted by Dante:Yay, what a surprise! Frankly, I didn't expect this game to be ported to Linux at all.ġ. There is also a thread in the Radio General hub with my suggestions. First of all, the speed bonus on roads and getting lost in forests. You have probably thought about that, but there are a few wonderful features in the game Radio General that are missing in your game. I suggest an option to replace the numbers with adjectives like mediocre/good/outstanding.ħ. harm the immersion and overall feeling of the game. In my opinion, numerical stats like spirit, base attack, etc.

After the engagement, the 36-man Alpha platoon reported 26 men, no KIA and 10 wounded. After burning the camp, if you order someone to move to the village or the LZ, they will use a wrong Y coordinate (888)ĥ. In my first playthrough, after burning the camp, Alpha stuck in the "unable to move in this state" state. If you release the space bar while moving your head (in the tent interior view), the headset will stay picked up.Ģ. Here are bugs I found and a few suggestions:ġ. Now i'm not very fond to play the mission for the 3rd time, I'll take a break and wait for the next debug.Yay, what a surprise! Frankly, I didn't expect this game to be ported to Linux at all. I also don't like the forced actions, like I was not able to evac Echo because Bravo was not there to make the story unfold. Maybe the attempt of making narrative which may develop in different ways causes the game to glitch. The Evac transport never landed and all units stop to answer radio. Some story developed here, and Bravo hop in the chopter also, since I had it very battered to get back to Alpha which was holding the initial objective.īravo disappeared from Radio command menu, I sent the Green One to base and it seems Echo was also on it since it replied from a Position in a very far spot from LZ.Īlpha got ambushed and they all died. For some reason they could not get in the Green One untill Bravo reached the same LZ. Probably I made Green one lift off after its first "Loading complete" advice, maybe I had to wait for this message twice (?).ĭespite Bravo and Echo are scouting deep now, the mission won't go on since the step "deploy Alpha and Bravo near Echo" has not been completed.Īlmost at mission end, Echo reached the alternative LZ. When I ask Alpha to move somewhere they report "unable to move in this state".īoth Alpha and Green One are in same position (Base), but it seems they cannot interact. But is able to Medevac Echo and refill ammo at proper landing zones.
RADIO COMMANDER STEAM FORUMS FULL
I found Alpha was still in base (?) but its unable to hop in (or out), Green One is unable to Load (despite fuel is full and ready) or Unload. I gave the order to hop in both Alpha and Bravo.Īt the LZ only Bravo got out of the transport.

It seems that loading/unloading (on Green One) in different ways, make the game glitch. Then I restarted the mission for another bug almost at mission finished. I played it twice, after the first bug explained below.
